BeAble Health is a startup committed to enabling health & lives, through design and technology.
Their product ArmAble, an innovative game based solution solving a pressing need for intensive, engaging and regular rehabilitation therapy for the upper limb for stroke victims and people suffering from upper limb motor deficit.
Incubated Since 2019 Headquarters Hyderabad Sector Healthcare, MedtechSenior Advisor Ramanathan V
Portfolio Manager Aditya Jahagirdar
“At BeAble Health, we strive towards adding joy to the long & painful journey of recovery. Recovering to be able is not a dream anymore, it is now a possibility and being able opens up infinite possibilities. Be Able, Be Infinite.”
- Habib Ali
Habib Ali, Founder & CEO is a Biomedical Engineer, with a passion for rehabilitation engineering. He is an innovator, with training in design thinking and loves identifying problems and solving them. He loves game development and robotics.
Sreehari KG, Co-founder & CMO, is a media education professional with varied experience in design, research, and media. He has also worked as an Assistant Professor, Media Consultant & Communication specialist for various universities, industries.
The burden of diseases is huge in a country like India. Though medical science is at its best, the quality of rehabilitation therapy post-medical treatment is at its lowest. The imbalance in the number of professionals and the requirement for quality rehabilitation therapy is only increasing. BeAble Health is addressing the rehabilitation of upper limb post stroke as a first case as the number of stroke incidences in India are at its highest, 18 Lakh cases every year. Current rehabilitation therapy doesn't focus on neuroplasticity, and is a burden on patients, and doesn't provide any objective feedback on improvement. Currently, rehabilitation starts at the hospital and takes place once to twice a day for 10-15 mins, and gradually progresses to 45 mins. The therapist manually performs a passive treatment to the patient where the brain is not involved. The maximum number of repetitions, not just India but globally are around 40-50. The requirement is to perform 400 to 600 repetitions in order for the brain to develop new connections and enable recovery. This cannot be addressed in the current practice.
Stroke patients generally have hemiplegia/hemiparesis i.e., one side of the body is weak or paralyzed. But the advantage is that the other hand is still healthy and can be used to train the paralyzed/weak side. The games they make are engaging, and patients tend to get so immersed that they forget they are performing therapy while playing the games. This allows for a higher number of repetitions than conventional therapy. These repetitions allow for creating new connections in the brain by engaging the neuroplasticity of the brain. Every movement performed by the patient is recorded, along with their performance data. This allows for both the patient and the therapist to look at objective measures of the therapy, and when patients are able to visualize their improvement, they tend to get motivated and improves their adherence to therapy. The therapist can modify the course of the treatment based on the data.
India contributes to 1/5th of the total disability-adjusted life years (DALYs) and due to stroke alone it is 500 million DALYs. This causes an economic burden of more than $34 billion dollars in the US annually and more in India. By using the ArmAble, patients get access to high quality and intense therapy which enables improved recovery, quality of life and reduced financial burden.